AI Insights · Timothy · July 2022
Top 5 Platformer Games Performance in Middle East Q2 2022
In the second quarter of 2022, top platformer games in the Middle East displayed notable trends in downloads, revenue, and active users on a unified platform.
In the second quarter of 2022, the performance of the top 5 platformer games in the Middle East on a unified platform showed various trends in weekly downloads, revenue, and active users. Here’s a closer look at how these games fared:
Subway Surfers from Sybo Games ApS saw a significant increase in weekly revenue, peaking at approximately $26.8K in the week of May 23. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching around 151.9K in the final week of June. Weekly active users also showed a strong upward trend, peaking at about 4.6M users in the same period.
Tall Man Run from SUPERSONIC STUDIOS LTD experienced a peak in weekly downloads in early May with around 228.4K downloads. However, this number gradually declined to approximately 58.9K by the end of June. Weekly revenue saw modest gains, peaking at $223 in late May. Weekly active users followed a similar pattern with a peak of around 531.1K in mid-May, declining to about 239K by the end of the quarter.
Going Balls, another title from SUPERSONIC STUDIOS LTD, maintained steady weekly revenue, peaking at $646 in the final week of June. Weekly downloads fluctuated moderately, peaking at about 87.6K in early May. Weekly active users remained stable throughout the quarter, hovering around 372.4K by the end of June.
Count Masters: Crowd Runner 3D from Freeplay LLC showed a peak in weekly downloads at approximately 92.3K in early May, with numbers gradually stabilizing around 57.5K by the end of June. Weekly revenue saw minor fluctuations, peaking at $233 in mid-April. Weekly active users remained consistent, ending the quarter with approximately 260.4K users.
Sandwich Runner from DWANGO Co., Ltd. had a peak in weekly downloads at around 89.8K in early April, declining to about 25.5K by the end of June. Weekly active users showed a slight decline from approximately 256.4K in early April to about 230.7K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.